![]() ![]() If it's possible then maybe something could be done in modular form, with different artists concentrating on different texture sets (there's about 130 different texture sets in DS2) over a number of years. Still it would be interesting if somebody would attempt to convert some textures to see if it's possible. That's probably why it's never been attempted, if it's even possible at all. The file size also would be quite massive as Terrain.ds2res itself is 696Mb. Then if we wanted to convert the objects and actors as well, that would be just as daunting. However there's over 10,000 files comprising Terrain.ds2res (not counting the gas files) and converting them all would be a massive undertaking. Many of these are through the original engine but some require a source port or modified engine to support the larger textures required for a high resolution mod.Īll of the terrain textures are found in Terrain.ds2res and can be easily extracted and converted to bitmaps for maybe trying to make them more high resolution. ![]() ![]() Many games have had improved texture mods made for them, such as Duke Nukem 3D, Knights of the Old Rebuplic, Doom 3, Elder Scrolls Morrowind, Quake 2, Dragon Age, Fallout 3, Hexen 2, etc. This is a highly requested feature and I don't know if anyone has tried yet. (sorry for my English.I hope you understand) Voty wrote: Hello Can anyone do better textures mod and Anti-Aliasing ? It will be really nice =) ![]()
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